Seven finalists Bosch Art Game
Jheronimus Bosch's surreal imagery inspired game designers in various countries over the past months. Sixteen of them entered the international pitch contest. The jury selected six rather than five contestants to go on to the next round. The public's favourite also stays in the race. They all get the opportunity to develop their proposals into playable prototypes.
˗ Brian S. Chung & GJ Lee from Jersey City, United States with The Triptych Game
˗ Espada Y Santacruz Studio from Madrid, Spain with Demons’ Revenge
˗ Tjupakabra from Amstelveen, the Netherlands with Everyman
˗ Urustar Srl from Genua, Italy with Zwan
˗ We Are Muesli from Milan, Italy with Cave! Cave! Deus Videt!
˗ YOCTOBIT from Madrid, Spain with They are
˗ public's award winner Maikel Kuys from 's-Hertogenbosch, the Netherlands with The Garden of Paradise
Each of the seven will receive € 2,500 to produce a playable prototype.
After the summer, several presentations will be organised where the prototypes can be played. Towards the end of this year, the jury will announce the winner of the Bosch Art Game pitch contest.
In consultation with the winner it will be decided how the game will be developed further, launched and marketed.