The Triptych Game

Brian S. Chung & gj lee

Jersey City / United states
Brian S. Chung is a game designer with a degree in Art & Art History. gj lee is an artist and designer with a background in fine arts (painting & drawing).

Bosch Art Game

The Triptych Game is a living and breathing triptych, in which the player navigates dense environments inspired by the work of Bosch. The triptych is painted by hand, and the sounds are recordings of the real world that surrounds us.

By panning, zooming, and clicking, the player embodies the hand of God, and populates the world and influences its inhabitants.

However, the player is bound by temporal reality: the triptych exists in real-time. It opens to reveal the inner panels only from 5 AM to 7 PM. At nighttime, only the exterior is accessible. The month and year determine the course of the experience in a more profound way.

The four seasons correspond to the Four Last Things (Death, Judgment, Hell, and Glory). It takes a full 500 years for the cycle to repeat itself.

Like an altarpiece triptych, the game is meant to be experienced over a long period of time; perhaps over the course of an entire lifetime, or even across generations.

The triptych is universally accessible from the web (HTML 5), and can be adapted for various scales of experience – ranging from mobile devices to large-scale installations: small and intimate as in a book of hours, or large and public as in a cathedral altarpiece.

Keep track of our development updates at http://www.brianandgj.tumblr.com/tagged/boschartgame

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